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Abandoned Shrine |
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The hands of men may be guided by fate |
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Dexterity is increased by 2. |
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Creepy Shrine |
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Strength is bolstered by heavenly faith |
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Strength is increased by 2. |
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Cryptic Shrine |
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Arcane power brings distraction |
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Casts Nova spell and restores mana. |
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Divine Shrine |
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Drink and be refreshed |
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Gives two full potions of Rejuvenation or one full potion of Mana and one full potion of Health. |
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Eerie Shrine |
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Knowledge and wisdom at the cost of self |
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Magic is increased by 2. |
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Eldritch Shrine |
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Crimson and azure become as the sun |
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All potions become Rejuvination potions of the same type. |
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Enchanted Shrine |
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Magic is not always what it seems |
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Lose one spell level for one spell, all other known spells gain one level. |
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Fascinating Shrine |
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Intensity comes at the cost of wisdom |
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Lose mana, gain Firebolt spell levels (if not already at max 15th level). |
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Glimmering Shrine |
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Mysteries are revealed in the light of wisdom |
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Identifies all magic items you are carrying. |
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Goat Shrine |
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Random message from another shrine |
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Random effect from one of the shrines. The messages and effects do stay together though. |
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Gloomy Shrine (S) |
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Those who defend seldom attack |
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Adds +2 to Armor Class for all armor you have. Reduces damage by 1 for all weapons you have. |
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Hidden Shrine |
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New strength is forged through destruction |
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Affects durability. This shrine is rather random. One item loses 10 durability while all others gain 10. |
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Holy Shrine |
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Where ever you go there you are |
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Phases you to a random location of the currently explored level. |
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Imposing Shrine |
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A surge of blood interrupts your thoughts |
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+2 dexterity. |
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Magical Shrine |
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While the spirit is vigilant, the body thrives |
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You get a free Mana Shield spell cast on you. |
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Mysterious Shrine |
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Some are weakened as one grows strong |
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Randomly decided, one of your attributes rises by 5 and the others dropby 1. |
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Mystic Shrine |
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Your skills increase, but at a price |
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Lose all gold in inventory escept one piece but gain experience points. |
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Ornate Shrine |
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Salvation comes at the cost of wisdom |
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Lose mana but gain Holy Bolt levels (if not already max 15th level). |
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Quiet Shrine |
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The essence of life flows from within |
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+2 to Vitality. |
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Religious Shrine |
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Time cannot diminish the power of steel |
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All items are fully repaired. |
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Sacred Shrine |
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Energy comes at the cost of wisdom |
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Lose mana but gain levels of Charged Bolt (if not already at max 15th level). |
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Secluded Shrine |
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The way is made clear when viewed from above |
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Fills out the automap of the current level. |
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Spiritual Shrine |
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Riches abound when least expected |
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Each free box you have in your inventory is filled with a random amount of gold, increasing as you go deeper in the dungeons. |
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Spooky Shrine (M) |
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Where avarice fails, patience brings reward (user) Blessed by a benevolent companion (other players) |
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All other players with you are fully healed. |
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Stone Shrine |
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The power of mana refocused renews |
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Staffs are recharged. |
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Tainted Shrine (M) |
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Those that are least may yet be first (user) Generosity begins its own reward (other players) |
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User gets a random +1 stat, other players get -1 to all attributes. |
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Thaumaturgic Shrine (S) |
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What was once opened is now closed |
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Any chests in the dungeon are refilled and closed. Use this after you have already cleared the chests once. |
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Weird Shrine (S) |
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The sword of justice is swift and sharp |
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Maximum damage for all weapons increases by 1. |