In Diablo II, players return to a world of dark fantasy as one of five distinct character classes. Players will journey across distant lands, fight new creatures, discover new treasures and uncover ancient mysteries.
- Five new character classes with unique abilities and attributes.
- Four different, fully populated towns complete with wilderness areas.
- Multiple dungeons, caverns, and crypts in every town for players to explore.
- Expanded world filled with new quests, weapons, spells, armor, monsters and non-player characters.
- Advanced combat system which incorporates class specific fighting techniques and spells.
- New Battle.net options including increased multiplayer support, an on-line trading post and rankings.
I've used the Exocet font on this page, you can download it here.
Simply unzip it into C:/Windows/Fonts/ to install.

System Requirements:
PC Single Player
- Windows 2000, 95, 98 or NT 4.0 Service Pack 5
- Pentium 233 or equivalent
- 32 MB RAM
- 650 MB available hard drive space
- 4X CD-ROM drive
- DirectX compatible video card
PC Multi-player
- 64 MB RAM
- Open Battle.net game Creators and TCP/IP game Hosts: 128MB RAM recommended (256MB RAM in games with over 4 players)
- 950 MB available hard drive space
- 28.8 Kbps or faster modem
- Up to 8 Players: Over TCP/IP Network or Battle.net (Requires low-latency Internet connection with support for 32-bit applications)
Optional PC 3D Acceleration
- Supports Glide and Direct 3D compatible video cards with at least 8MB of video RAM. Direct 3D requires 64 MB of system RAM

Mac Single Player
- MacOS 8.1 or Higher
- G3 Processor or Equivalent
- 64 MB RAM plus Virtual Memory
- 650 MB available hard drive space
- 4X CD-ROM drive
- Video support for 256 color display at 800x600 Resolution
Mac Multi-player
- 64MB RAM plus Virtual Memory
- 950 MB available hard drive space
- 28.8 Kbps or faster modem
- Up to 8 Players: Over TCP/IP Network or Battle.net (Requires low-latency Internet connection with support for 32-bit applications)
Optional Mac 3D Acceleration
- Supports Glide, OpenGL (v.1.1.2 or higher) or RAVE