| + Attack Rating (cannot spawn on Staves, Wands, or Orbs) |
| Attribute |
Adjust. |
Available on |
| Bronze |
+10-20 |
Amulets(1), Circlets(1), Gloves(1), Rings(1), Weapons(1) |
| Iron |
+21-40 |
Circlets(4), Rings(4), Weapons(4) |
| Steel |
+41-60 |
Circlets(8), Rings(8), Weapons(8) |
| Silver |
+61-80 |
Circlets(12), Rings(12), Weapons(12) |
| Gold |
+81-100 |
Circlets(17), Rings(17), Weapons(17) |
| Platinum |
+101-120 |
Circlets(22), Rings(22), Weapons(22) |
| Meteoric |
+121-150 |
Weapons(27) |
| Strange |
+151-300 |
Weapons(22) |
| Weird |
+301-450 |
Weapons(37) |
| Hawkeye |
+6-594 (Based on Character Level) |
Weapons(35) |
| Visionary |
+1-99% (Based on Character Level) |
Helms(25), Missile weapons(25) |
| + Damage (cannot spawn on Staves, Wands, or Orbs) |
| Attribute |
Adjust. |
Available on |
| Jagged |
+10-20% |
Circlets(1), Weapons(1) |
| Deadly |
+21-30% |
Circlets(5), Weapons(5) |
| Vicious |
+31-40% |
Weapons(8) |
| Brutal |
+41-50% |
Weapons(14) |
| Massive |
+51-65% |
Weapons(20) |
| Savage |
+66-80% |
Weapons(26) |
| Merciless |
+81-100% |
Weapons(32) |
| Ferocious |
+101-200% |
Weapons(32) |
| Cruel |
+201-300% |
Weapons(51), Weapons(56) |
| + Cold Damage |
| Attribute |
Adjust. |
Available on |
| Snowy |
+6-9 Min and 19-30 Max Cold Dam 1 sec Duration |
Circlets(25), Weapons(25) |
| Shivering |
+10-15 Min and 31-45 Max Cold Dam 2 sec Duration |
Weapons(35) |
| Boreal |
+16-23 Min and 46-90 Max Cold Dam 3 sec Duration |
Weapons(50) |
| Hibernal |
+24-45 Min and 91-140 Max Cold Dam 4 sec Duration |
Weapons(70) |
| + Fire Damage |
| Attribute |
Adjust. |
Available on |
| Fiery |
+16-25 Min and 31-90 Max Fire Dam |
Circlets(25), Weapons(25) |
| Smoldering |
+26-50 Min and 61-90 Max Fire Dam |
Weapons(35) |
| Smoking |
+51-80 Min and 91-130 Max Fire Dam |
Weapons(47) |
| Flaming |
+81-120 Min and 131-180 Max Fire Dam |
Weapons(61) |
| Condensing |
+121-170 Min and 181-240 Max Fire Dam |
Weapons(77) |
| + Lightning Damage |
| Attribute |
Adjust. |
Available on |
| Static |
+1 Min Dam +49-120 Max Dam |
Circlets(25), Weapons(25) |
| Glowing |
+1 Min Dam +120-180 Max Dam |
Weapons(34) |
| Buzzing |
+1 Min Dam +181-260 Max Dam |
Weapons(46) |
| Arcing |
+1 Min Dam +261-360 Max Dam |
Weapons(60) |
| Shocking |
+1 Min Dam +361-480 Max Dam |
Weapons(76) |
| + Poison Damage |
| Attribute |
Adjust. |
Available on |
| Septic |
+6 Poison Damage Over 2 Seconds |
Weapons(1), Circlets(1) |
| Foul |
+12 Poison Damage Over 3 Seconds |
Weapons(10) |
| Corrosive |
+80 Poison Damage Over 4 Seconds |
Weapons(20) |
| Toxic |
+150 Poison Damage Over 5 Seconds |
Weapons(35) |
| Pestilent |
+275 Poison Damage Over 6 Seconds |
Weapons(50) |
| + Attack Rating and Damage (cannot spawn on Staves, Wands, or Orbs) |
| Attribute |
Adjust. |
Available on |
| Sharp |
+10-20 AR +10-20% D |
Weapons(5) |
| Fine |
+21-40 AR +21-30% D |
Weapons(12) |
| Warrior's |
+41-60 AR +31-40% D |
Weapons(19) |
| Soldier's |
+61-80 AR +41-50% D |
Weapons(27) |
| Knight's |
+81-100 AR +51-65% D |
Weapons(38) |
| Lord's |
+101-120 AR +66-80% D |
Weapons(47) |
| King's |
+121-150 AR +81-100% D |
Weapons(56) |
| Master's |
+151-250 AR +101-150% D |
Weapons(56) |
| Grandmaster's |
+251-300 AR +151-200% D |
Weapons(69) |
| Fool's |
+16.5-1633.5 AR +0.5-49.5 Max D (Based On Character Level) |
Weapons(50) |
| Grinding |
+0.75-74.25 Max D (Based On Character Level) |
Weapons(50) |
| + Attack Rating and Damage vs Demons (cannot spawn on Wands, or Orbs) |
| Attribute |
Adjust. |
Available on |
| Lunar |
+25-50 AR +10-25% D |
Circlets(3), Weapons(3) |
| Arcadian |
+51-100 AR +26-50% D |
Circlets(15), Weapons(15) |
| Unearthly |
+101-150 AR +51-100% D |
Weapons(25) |
| Astral |
+151-200 AR +101-150% D |
Weapons(35) |
| Elysian |
+201-300 AR +151-200% D |
Weapons(45) |
| Celestial |
+301-400 AR +201-300% D |
Weapons(55) |
| Damage vs Demons does not show up on the Character Screen, it must be calculated separately. |
| + Attack Rating and Damage vs Undead |
| Attribute |
Adjust. |
Available on |
| Consecrated |
+25-75 AR +25-75% D |
Weapons(1) |
| Pure |
+76-175 AR +76-125% D |
Weapons(15) |
| Sacred |
+175-250 AR +126-200% D |
Weapons(25) |
| Hallowed |
+251-325 AR +201-275% D |
Weapons(35) |
| Divine |
+326-450 AR +276-350% D |
Weapons(45) |
| Damage vs Undead does not show up on the Character Screen, it must be calculated separately. |
| + Defense |
| Attribute |
Adjust. |
Available on |
| Sturdy |
+10-30% |
Armor(1)[10-20%] (4)[21-30%] |
| Strong |
+31-40% |
Armor(9) |
| Glorious |
+41-50% |
Armor(19) |
| Blessed |
+51-65% |
Armor(25) |
| Saintly |
+66-80% |
Armor(31) |
| Holy |
+81-100% |
Armor(36) |
| Godly |
+101-200% |
Armor(45), Armor(50) |
| Faithful |
+3-297 / +0.5-49.5 (Based On Character Level) |
Body armor(30)[24], Belts(30)[4], Boots(30)[4], Gloves(30)[4], Shields(30)[4] |
| Items with Enhanced Defense always have the maximum amount of Defense +1. |
| + Mana |
| Attribute |
Adjust. |
Available on |
| Lizard's |
+1-5 |
Amulets(1-2)[1-2](3)[3-5], Armor(1-2)[1-2](3)[3-5], Orbs(1-2)[1-2](3)[3-5], Rings(1-2)[1-2](3)[3-5], Rods(1)[1-2](3)[3-5] |
| Snake's |
+5-10 |
Amulets(6), Belts(6), Circlets(6), Rings(6), Rods(6), Shields(6) |
| Serpent's |
+11-20 |
Amulets(14), Belts(14), Circlets(14), Rings(14), Rods(14), Shields(14), Body armor(37), Boots(37), Gloves(37), Orbs(37), Weapons(37) |
| Drake's |
+21-30 |
Amulets(20), Belts(20) Circlets(20), Orbs(20), Rings(20), Rods(20) |
| Dragon's |
+31-40 |
Amulets(24), Circlets(24), Orbs(24), Rings(24), Rods(24), Body armor(52), Boots(52), Gloves(52) |
| Wyrm's |
+41-60 |
Amulets(30), Circlets(30), Orbs(30), Rings(30), Rods(30) |
| Great Wyrm's |
+61-90 |
Amulets(37), Circlets(37), Orbs(37), Rings(37), Rods(37) |
| Bahamut's |
+91-120 |
Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45) |
| Mnemonic |
+0.75-74.25 (Based On Character Level) |
Helms(25) |
| + Light Radius |
| Attribute |
Adjust. |
Available on |
| Glimmering |
+1 |
Amulets(1), Armor(1), Orbs(1), Rings(1), Staves(1), Wands(1) |
| Glowing |
+2 |
Amulets(6), Armor(6), Orbs(6), Rings(6), Staves(6), Wands(6) |
| The base Light Radius is 13. The Max Light Radius you can have is 18, so anything more than +5 to Light Radius won't do anything. |
| + Fire Resist |
| Attribute |
Adjust. |
Available on |
| Crimson |
+5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
| Burgundy |
+11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
| Garnet |
+21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
| Ruby |
+31-50% |
Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25) |
| + Cold Resist |
| Attribute |
Adjust. |
Available on |
| Azure |
+5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
| Lapis |
+11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
| Cobalt |
+21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
| Sapphire |
+31-50% |
Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25) |
| + Lightning Resist |
| Attribute |
Adjust. |
Available on |
| Tangerine |
+5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
| Ocher |
+11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
| Coral |
+21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
| Amber |
+31-50% |
Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25) |
| + Poison Resist |
| Attribute |
Adjust. |
Available on |
| Beryl |
+5-10% |
Amulets(1-4)[5%](5)[5-10%], Armor(1-4)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1-4)[5%](5)[5-10%], Rings(1-4)[5%](5)[5-10%], Weapons(5)[5-10%] |
| Jade |
+11-20% |
Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35) |
| Viridian |
+21-30% |
Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55) |
| Emerald |
+31-50% |
Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25) |
| + Resist All |
| Attribute |
Adjust. |
Available on |
| Shimmering |
+3-7% |
Shields(6), Amulets(8), Circlets(8), Rings(45) |
| Rainbow |
+8-11% |
Shields(18), Amulets(21), Circlets(21), Rings(56) |
| Scintillating |
+12-15% |
Shields(28), Amulets(34), Circlets(34), Rings(67) |
| Prismatic |
+16-20% |
Shields(39), Amulets(42), Circlets(42) |
| Chromatic |
+21-30% |
Shields(50), Amulets(55), Circlets(55) |
| + All Skill Levels |
(various + to Barbarian Skill Trees prefixes cannot spawn on Missile Weapons or Rods) |
| Attribute |
Adjust. |
Available on |
| Maiden's |
+1 Amazon skills |
Bows(30), Crossbows(30), Javelins(30), Spears(30), Amulets(36), Circlets(36) |
| Valkyrie's |
+2 Amazon skills |
Bows(50), Crossbows(50), Javelins(30), Spears(50), Amulets(90), Circlets(90) |
| Slayer |
+1 Barbarian skills |
Axes(30), Barbarian helms(30), Clubs(30), Hammers(30), Maces(30), Throwing weapons(30), Spears(30), Swords(30), Amulets(36), Circlets(36) |
| Berserker |
+2 Barbarian skills |
Axes(50), Barbarian helms(50), Clubs(50), Hammers(50), Maces(50), Throwing weapons(50), Spears(50), Swords(50), Amulets(90), Circlets(90) |
| Monk's |
+1 Paladin skills |
Paladin shields(30), Scepters(30), Hammers(35), Maces(35), Shields(35), Swords(35), Amulets(36), Circlets(36) |
| Priest's |
+2 Paladin skills |
Paladin shields(50), Scepters(50), Hammers(65), Maces(65), Shields(65), Swords(65), Amulets(90), Circlets(90) |
| Summoner's |
+1 Necromancer skills |
Head(30), Daggers(30), Wands(30), Amulets(36), Circlets(36) |
| Necromancer's |
+2 Necromancer skills |
Head(50), Daggers(50), Wands(50), Amulets(90), Circlets(90) |
| Angel's |
+1 Sorceress skills |
Orbs(30), Staves(30), Amulets(36), Circlets(36) |
| Arch-Angel's |
+2 Sorceress skills |
Orbs(50), Staves(50), Amulets(90), Circlets(90) |
| Shaman's |
+1 Druid skills |
Clubs(30), Druid pelts(30), Amulets(36), Circlets(36) |
| Hierophant's |
+2 Druid skills |
Clubs(50), Druid pelts(50), Amulets(90), Circlets(90) |
| Magekiller's |
+1 Assassin skills |
Katars(30), Amulets(36), Circlets(36) |
| Witch-hunter's |
+2 Assassin skills |
Katars(50), Amulets(90), Circlets(90) |
| Items with this magical Prefix will only add additional points to skills that already have at least one skill point. |
| + Amazon Skills |
| Attribute |
Adjust. |
Available on |
| Fletcher's |
+1 Amazon Bow and Crossbow Skills |
Bows(20), Crossbows(20), Gloves(20) |
| Bowyer's |
+2 Amazon Bow and Crossbow Skills |
Bows(40), Crossbows(40), Gloves(40) |
| Archer's |
+3 Amazon Bow and Crossbow Skills |
Bows(60), Crossbows(60), Gloves(60) |
| Acrobat's |
+1 Amazon Passive Skills |
Amulets(20), Circlets(20), Gloves(20) |
| Gymnast's |
+2 Amazon Passive Skills |
Amulets(40), Circlets(40), Gloves(40) |
| Athlete's |
+3 Amazon Passive Skills |
Amulets(60), Circlets(60), Gloves(60) |
| Harpoonist's |
+1 Amazon Javelin and Spear Skills |
Gloves(20), Spears(20) |
| Spearmaiden's |
+2 Amazon Javelin and Spear Skills |
Gloves(40), Spears(40) |
| Lancer's |
+3 Amazon Javelin and Spear Skills |
Gloves(60), Spears(60) |
| + Assassin Skills |
| Attribute |
Adjust. |
Available on |
| Entrapping |
+1 Assassin Traps |
Amulets(20), Circlets(20), Katars(20) |
| Trickster's |
+2 Assassin Traps |
Amulets(40), Circlets(40), Katars(40) |
| Cunning |
+3 Assassin Traps |
Amulets(60), Circlets(60), Katars(60) |
| Mentalist's |
+1 Assassin Shadow Disciplines |
Amulets(20), Circlets(20), Helms(20), Katars(20) |
| Psychic |
+2 Assassin Shadow Disciplines |
Amulets(40), Circlets(40), Helms(40), Katars(40) |
| Shadow |
+3 Assassin Shadow Disciplines |
Amulets(60), Circlets(60), Helms(60), Katars(60) |
| Shogukusha's |
+1 Assassin Martial Arts |
Amulets(20), Circlets(20), Gloves(20), Katars(20) |
| Sensei's |
+2 Assassin Martial Arts |
Amulets(40), Circlets(40), Gloves(40), Katars(40) |
| Kenshi's |
+3 Assassin Martial Arts |
Amulets(60), Circlets(60), Gloves(60), Katars(60) |
| + Babarian Skills |
| Attribute |
Adjust. |
Available on |
| Expert's |
+1 Barbarian Combat Skills |
Barbarian helms(20), Helms(20), Weapons(20) |
| Veteran's |
+2 Barbarian Combat Skills |
Barbarian helms(40), Helms(40), Weapons(40) |
| Master's |
+3 Barbarian Combat Skills |
Barbarian helms(60), Helms(60), Weapons(60) |
| Fanatic |
+1 Barbarian Combat Masteries |
Amulets(20), Barbarian helms(20), Weapons(20) |
| Raging |
+2 Barbarian Combat Masteries |
Amulets(40), Barbarian helms(40), Weapons(40) |
| Furious |
+3 Barbarian Combat Masteries |
Amulets(60), Barbarian helms(60), Weapons(60) |
| Sounding |
+1 Barbarian Warcries |
Amulets(20), Barbarian helms(20), Weapons(20) |
| Resonant |
+2 Barbarian Warcries |
Amulets(40), Barbarian helms(40), Weapons(40) |
| Echoing |
+3 Barbarian Warcries |
Amulets(60), Barbarian helms(60), Weapons(60) |
| + Druid Skills |
| Attribute |
Adjust. |
Available on |
| Trainer's |
+1 Druid Summoning |
Amulets(20), Circlets(20), Clubs(20), Druid pelts(20) |
| Caretaker's |
+2 Druid Summoning |
Amulets(40), Circlets(40), Clubs(40), Druid pelts(40) |
| Keeper's |
+3 Druid Summoning |
Amulets(60), Circlets(60), Clubs(60), Druid pelts(60) |
| Spiritual |
+1 Druid Shapeshifting |
Amulets(20), Circlets(20), Clubs(20), Druid pelts(20) |
| Feral |
+2 Druid Shapeshifting |
Amulets(40), Circlets(40), Clubs(40), Druid pelts(40) |
| Communal |
+3 Druid Shapeshifting |
Amulets(60), Circlets(60), Clubs(60), Druid pelts(60) |
| Nature's |
+1 Druid Elemental |
Amulets(20), Circlets(20), Clubs(20), Druid pelts(20) |
| Terrene |
+2 Druid Elemental |
Amulets(40), Circlets(40), Clubs(40), Druid pelts(40) |
| Gaea's |
+3 Druid Elemental |
Amulets(60), Circlets(60), Clubs(60), Druid pelts(60) |
| + Necromancer Skills |
| Attribute |
Adjust. |
Available on |
| Hexing |
+1 Necromancer Curses |
Amulets(20), Circlets(20), Heads(20), Wands(20) |
| Blighting |
+2 Necromancer Curses |
Amulets(40), Circlets(40), Heads(40), Wands(40) |
| Cursing |
+3 Necromancer Curses |
Amulets(60), Circlets(60), Heads(60), Wands(60) |
| Fungal |
+1 Necromancer Poison and Bone Spells |
Amulets(20), Circlets(20), Head(20), Daggers(20), Wands(20) |
| Noxious |
+2 Necromancer Poison and Bone Spells |
Amulets(40), Circlets(40), Head(40), Daggers(40), Wands(40) |
| Venomous |
+3 Necromancer Poison and Bone Spells |
Amulets(60), Circlets(60), Head(60), Daggers(60), Wands(60) |
| Graverobber's |
+1 Necromancer Summoning Spells |
Amulets(20), Circlets(20), Head(20), Wands(20) |
| Mojo |
+2 Necromancer Summoning Spells |
Amulets(40), Circlets(40), Head(40), Wands(40) |
| Golemlord's |
+3 Necromancer Summoning Spells |
Amulets(60), Circlets(60), Head(60), Wands(60) |
| + Paladin Skills |
| Attribute |
Adjust. |
Available on |
| Lion Branded |
+1 Paladin Combat Skills |
Amulets(20), Circlets(20), Maces(20), Paladin shields(20), Scepters(20), Shields(20), Swords(20) |
| Hawk Branded |
+2 Paladin Combat Skills |
Amulets(40), Circlets(40), Maces(40), Paladin shields(40), Scepters(40), Shields(40), Swords(40) |
| Rose Branded |
+3 Paladin Combat Skills |
Amulets(60), Circlets(60), Maces(60), Paladin shields(60), Scepters(60), Shields(60), Swords(60) |
| Captain's |
+1 Paladin Offensive Auras |
Amulets(20), Circlets(20), Maces(20), Paladin shields(20), Scepters(20), Shields(20), Swords(20) |
| Commander's |
+2 Paladin Offensive Auras |
Amulets(40), Circlets(40), Maces(40), Paladin shields(40), Scepters(40), Shields(40), Swords(40) |
| Marshal's |
+3 Paladin Offensive Auras |
Amulets(60), Circlets(60), Maces(60), Paladin shields(60), Scepters(60), Shields(60), Swords(60) |
| Preserver's |
+1 Paladin Defensive Auras |
Amulets(20), Circlets(20), Paladin shields(20), Shields(20) |
| Warder's |
+2 Paladin Defensive Auras |
Amulets(40), Circlets(40), Paladin shields(40), Shields(40) |
| Guardian's |
+3 Paladin Defensive Auras |
Amulets(60), Circlets(60), Paladin shields(60), Shields(60) |
| + Sorceress Skills |
| Attribute |
Adjust. |
Available on |
| Burning |
+1 Sorceress Fire Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
| Blazing |
+2 Sorceress Fire Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
| Volcanic |
+3 Sorceress Fire Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
| Sparking |
+1 Sorceress Lightning Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
| Charged |
+2 Sorceress Lightning Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
| Powered |
+3 Sorceress Lightning Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
| Chilling |
+1 Sorceress Cold Spells |
Amulets(20), Circlets(20), Orbs(20), Staves(20) |
| Freezing |
+2 Sorceress Cold Spells |
Amulets(40), Circlets(40), Orbs(40), Staves(40) |
| Glacial |
+3 Sorceress Cold Spells |
Amulets(60), Circlets(60), Orbs(60), Staves(60) |
| Damage Generates Mana |
| Attribute |
Adjust. |
Available on |
| Vulpine |
7-12% Damage taken goes to Mana |
Amulets(9), Orbs(9), Shields(9), Staves(9) |
|
Items of Vulpine regenerate mana based on how much damage you take.
You will only receive mana back when you are damaged, so if you are not being hit a lot, an item that regenerates mana faster, or a Triumphant Item that gives +1 to Mana after each kill might be more valuable.
Example: If you take 10 damage with a 10% Damage taken Goes to Mana modifier, you will gain 1 mana.
Minions or Hirelings do not factor in.
|
| Each Kill Regenerates Mana |
| Attribute |
Adjust. |
Available on |
| Triumphant |
+1 Mana After Each Kill |
Circlets(3), Rings(3), Weapons(3) |
| Victorious |
+2-5 Mana After Each Kill |
Circlets(17), Weapons(17) |
|
Triumphant Items are especially valuable for the Sorceress, because each kill will generate mana. Mana Steal Items will only work for the Sorceress when she is attacking with a Staff, Weapon, Bow or Crossbow because they require physical attacks. The Sorceress typically uses spells to destroy her enemies so she needs an item that generates mana faster or generates mana when using her spells. Triumphant items can regenerate mana for the Sorceress even when she uses her Cold, Fire, and Lightning based spells. But Triumphant isn't for the Sorceress alone, any class can use it to help with mana problems.
Triumphant Items will not work when the killing blow is made by a Minion.
|
| Better Chance of Getting Magic Item |
| Attribute |
Adjust. |
Available on |
| Felicitous |
5-10% |
Amulets(5), Circlets(5), Rings(5) |
| Fortuitous |
11-15% |
Amulets(12), Circlets(12), Rings(12) |
|
"% Better Chance of Getting Magic Item" can provide a significant increase in the number Unique, Rare, and Set Items you find.
Players that wish to find "good" Rare Items will want to invest heavily in this magical bonus.
Example: +0% Chance of Getting Magic Item you will have a 3.327% Chance to find a Rare Exceptional Item.
However with +250% Chance, you will have a 8.292% Chance to find a Rare Exceptional Item when fighting a Level 90 Monster.
"% Better Chance of Getting Magic Item" does not increase the Chances of getting an Exceptional Item but if you do roll an Exceptional Item the chance of that being Magical/Rare will increase.
I have a 100% better chance of getting magic items but I don't get them all the time, why?
This is base upon the monsters chance to drop an item. With a 100% better chance of getting a magic item, a monster with a 1% chance of dropping a magical item would have that random chance go up to 2%.
What exactly are "Magic Items"
Magic Items in this definition include Magic Items, Set Items, Unique Items, and Rare Items.
Will this work on Barrels, Chests, or other non Monsters that drop items?
No
Will this work to increase finding Magic Items with the Barbarian's Find Item Skill?
No
Will this work with Minions and Hirelings?
No
Will this help getting better Items from Gambling?
No
How does this work in a Party?
The chance to get a Magic Item will be determined on the player that makes the killing blow on the monster. If the party has several items that give a Better Chance of Getting Magic Item, they are not added together, whichever party member makes the killing blow will determine the chance of getting a Magic Item. For the best results, have the player in the party that has the best Chance of Getting a Magic Item finish off all the monsters.
|
| + Max Stamina |
| Attribute |
Adjust. |
Available on |
| Rugged |
+5-20 |
Amulets(1)[5-10](8)[11-20], Belts(1)[5-10](8)[11-20], Boots(1)[5-10](8)[11-20], Circlets(1)[5-10](8)[11-20], Gloves(1)[5-10], Rings(1)[5-10](8)[11-20] |
| Vigorous |
+21-30 |
Belts(16), Boots(16) |
| + Stamina Regeneration |
| Attribute |
Adjust. |
Available on |
| Tireless |
Heal Stamina +25-50% |
Boots(1)[10%](6)[25%](14)[50%] |
| This can allow you to run much further and recover more quickly after running out of Stamina. |
| Make Monsters Flee When Hit |
| Attribute |
Adjust. |
Available on |
| Screaming |
12-25% [16-32] |
Bows(10)[16], Crossbows(10)[16], Weapons(10)[32] |
| Howling |
18-50% [24-64] |
Bows(16)[24], Crossbows(16)[24], Weapons(16)[64] |
| Wailing |
25-100% [32-128] |
Bows(24)[32], Crossbows(24)[32], Weapons(20)[128] |
| If the Character Level + 1 + Howl Skill Level > Monster Level, the monster will flee. |
| Add Sockets |
| Attribute |
Adjust. |
Available on |
| Mechanic's |
1-2 |
Body armor(10), Circlets(10), Helms(10), Shields(10), Weapons(10) |
| Artisan's |
3 |
Body armor(33), Helms(33), Shields(33), Weapons(33) |
| Jeweler's |
4 |
Body armor(55), Helms(55)[3], Shields(55), Weapons(55) |
| You cannot add more sockets than the weapon or armor would normally allow. |
| Add Quantity To Throwing Weapons |
| Attribute |
Adjust. |
Available on |
| Compact |
+20-40 |
Throwing weapons(1) |
| Thin |
+41-80 |
Throwing weapons(17) |
| Dense |
+80-120 |
Throwing weapons(38) |
|