Diablo II

Necromancer
Skeleton Mastery Icon

Skeleton Mastery

Level Required: 1
Skills Required: None

"Passive - Increase life and damage of raised skeletons and revived creatures."
This will improve the quality (hit points, damage, armor, etc) of skeletons and revived creatures raised by the Necromancer.

Level 1 2 3 4 5 6 7 8 9 10
Skeleton HP + 8 16 24 32 40 48 56 64 72 80
Skeleton Damage + 2 4 6 8 10 12 14 16 18 20
Monster HP +% 5 10 15 20 25 30 35 40 45 50
Monster Damage +% 10 20 30 40 50 60 70 80 90 100
Level 11 12 13 14 15 16 17 18 19 20
Skeleton HP + 88 96 104 112 120 128 136 144 152 160
Skeleton Damage + 22 24 26 28 30 32 34 36 38 40
Monster HP +% 55 60 65 70 75 80 85 90 95 100
Monster Damage +% 110 120 130 140 150 160 170 180 190 200
Raise Skeleton Icon

Raise Skeleton

Level Required: 1
Skills Required: None

"Cast on a corpse of a slain monster, this raises a skeleton warrior that fights for you."
This skill will reanimate the skeleton of a corpse to be under your control. Weaker than a golem, and not as good AI, but more points will allow you to raise more skeletons.

Level 1 2 3 4 5 6 7 8 9 10
# of Skeletons 1 2 3 3 3 4 4 4 5 5
Life 21 21 21 31 42 52 63 73 84 94
Defense 20 35 50 65 80 95 110 125 140 155
Damage 1-2 1-2 1-2 1-2 1-2 1-2 1-2 2-4 4-5 6-7
Attack Bonus 20 35 50 65 80 95 110 125 140 155
Mana Cost 6 7 8 9 10 11 12 13 14 15
Level 11 12 13 14 15 16 17 18 19 20
# of Skeletons 5 6 6 6 7 7 7 8 8 8
Life 105 115 126 136 147 157 168 178 189 199
Defense 170 185 200 215 230 245 260 275 290 305
Damage 8-9 10-11 14-16 12-14 17-19 21-23 26-28 31-33 37-39 37-39
Attack Bonus 170 185 200 215 230 245 260 275 290 305
Mana Cost 16 17 18 19 20 21 22 23 24 25
Clay Golem Icon

Clay Golem

Level Required: 6
Skills Required: None

"Creates a golem from the earth to fight by your side."
The weakest golem. Blizzard is only allowing necromancers to summon one golem at a time. Golems provide their own small light source in Diablo 2.

Level 1 2 3 4 5 6 7 8 9 10
Damage 2-5 2-6 3-8 4-10 4-12 5-13 6-15 6-17 7-19 8-20
Hit Points 100 135 170 205 240 275 310 345 380 415
Attack Bonus 80 100 120 140 160 180 200 220 240 260
Defense 20 20 20 20 20 20 20 20 20 20
Slows Enemies % 11 20 27 33 37 41 44 46 49 51
Mana Cost 15 18 21 24 27 30 33 36 39 42
Level 11 12 13 14 15 16 17 18 19 20
Damage 9-22 9-24 10-26 11-27 11-29 12-31 13-33 13-34 14-26 15-38
Hit Points 450 485 520 555 590 625 660 695 730 765
Attack Bonus 280 300 320 340 360 380 400 420 440 440
Defense 20 20 20 20 20 20 20 20 20 20
Slows Enemies % 53 54 56 57 58 60 60 61 62 63
Mana Cost 45 48 51 54 57 60 63 66 69 72
Golem Mastery Icon

Golem Mastery

Level Required: 12
Skills Required: Clay Golem

"Enhances speed and life of all your golems."
This will fire an orange projectile (similar to Holy Bolt) at each individual minion.

Level 1 2 3 4 5 6 7 8 9 10
Hit Points +% 20 40 60 80 100 120 140 160 180 200
Speed +% 6 10 14 17 20 22 23 24 26 27
Attack Bonus +X 25 50 75 100 125 150 175 200 225 250
Level 11 12 13 14 15 16 17 18 19 20
Hit Points +% 220 240 260 280 300 320 340 360 380 400
Speed +% 28 29 30 30 31 32 32 32 33 33
Attack Bonus +X 275 300 325 350 375 400 425 450 475 500
Raise Skeletal Mage Icon

Raise Skeletal Mage

Level Required: 12
Skills Required: Raise Skeleton

"Cast on the corpse of a slain monster, this raises a skeleton mage that fights for you."
Similar to Raise Skeleton, except allowing the Necromancer to raise a spell-casting mage skeleton.

Level 1 2 3 4 5 6 7 8 9 10
# of Mages 1 2 3 3 3 4 4 4 5 5
Hit Points 61 61 61 61 61 61 61 61 61 61
Defense Bonus + 10 20 30 40 50 60 70 80 90 100
Mana Cost 8 9 10 11 12 13 14 15 16 17
Level 11 12 13 14 15 16 17 18 19 20
# of Mages 5 6 6 6 7 7 7 8 8 8
Hit Points 61 61 61 61 61 61 61 61 61 61
Defense Bonus + 110 120 130 140 150 160 170 180 190 200
Mana Cost 18 19 20 21 22 23 24 25 26 27
Blood Golem Icon

Blood Golem

Level Required: 18
Skills Required: Clay Golem

"Creates a golem that shares with you the life it steals and damage it receives."
This golem is loosely tied to the Necromancer's hit points. If the Blood Golem takes a lot of damage, the Necromancer looses some of his hit points, but can not be killed this way. The Blood Golem steals the listed percentage of the current hit points of the target. For example, Level 1 Blood Golem (steals 31%), attacking a 500 Hit Point monster would steal 155 Hit Points.

Level 1 2 3 4 5 6 7 8 9 10
Damage 6-16 8-21 10-27 12-32 14-38 16-44 18-49 20-55 22-60 24-66
Converts % Damage to Life 86 95 102 108 112 116 119 121 124 126
Hit Points 201 201 201 201 201 201 201 201 201 201
Defense 80 80 80 80 80 80 80 80 80 80
Mana Cost 25 29 33 37 41 45 49 53 57 61
Level 11 12 13 14 15 16 17 18 19 20
Damage 27-72 29-77 31-83 33-88 35-94 37-100 39-105 41-111 43-116 45-122
Converts % Damage to Life 128 129 131 132 133 135 135 136 137 138
Hit Points 201 201 201 201 201 201 201 201 201 201
Defense 80 80 80 80 80 80 80 80 80 80
Mana Cost 65 69 73 77 81 85 89 93 97 101
Summon Resist Icon

Summon Resist

Level Required: 24
Skills Required: Clay Golem and Golem Mastery

"Passive - Summoned monsters gain resistance."
This passive skill automatically raises resistance to poison, cold, lightning and fire for any monsters you raise or summon from that point on.

Level 1 2 3 4 5 6 7 8 9 10
Resist All +% 28 34 39 44 47 50 52 54 56 57
Level 11 12 13 14 15 16 17 18 19 20
Resist All +% 59 60 61 62 62 64 64 65 65 66
Iron Golem Icon

Iron Golem

Level Required: 24
Skills Required: Clay Golem and Blood Golem

"Creates a golem from an item."
By Sacrificing an item from your inventory the Necromancer can create a Golem from the item. Any enchantments on the item become skills of the golem. The greater an item's quality and value, the stronger the golem will be.

Level 1 2 3 4 5 6 7 8 9 10
Damage 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19
Attack 100 100 100 100 100 100 100 100 100 100
Hit Points 321 321 321 321 321 321 321 321 321 321
Thorns % 150 150 165 180 195 210 225 240 255 270
Defense 190 225 260 295 330 365 400 435 470 505
Defense Bonus 35 70 105 140 175 210 245 280 315 350
Mana Cost 35 35 35 35 35 35 35 35 35 35
Level 11 12 13 14 15 16 17 18 19 20
Damage 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19 7-19
Attack 100 100 100 100 100 100 100 100 100 100
Hit Points 321 321 321 321 321 321 321 321 321 321
Thorns % 285 300 315 330 345 360 375 390 405 420
Defense 540 575 610 645 680 715 750 785 820 855
Defense Bonus 385 420 455 490 525 560 595 630 665 700
Mana Cost 35 35 35 35 35 35 35 35 35 35
Fire Golem Icon

Fire Golem

Level Required: 30
Skills Required: Clay Golem, Blood Golem and Iron Golem

"Creates a fire golem."
Similar to the Clay Golem, except far stronger, and made of fire. It absorbs and gains hit points from fire damage.

Level 1 2 3 4 5 6 7 8 9 10
Fire Damage 44-90 59-106 74-122 89-138 104-154 119-190 134-186 149-202 165-219 187-242
Holy Fire 4-6 5-7 6-8 7-9 8-10 9-11 10-12 11-13 12-14 14-16
Absorbs Fire Damage % 36 45 52 58 62 66 69 71 74 76
Hit Points 328 328 328 328 328 328 328 328 328 328
Defense 235 235 235 235 235 235 235 235 235 235
Attack Rating 140 140 140 140 140 140 140 140 140 140
Mana Cost 50 60 70 80 90 100 110 120 130 140
Level 11 12 13 14 15 16 17 18 19 20
Fire Damage 203-259 225-282 241-299 263-322 279-339 307-368 330-392 359-422 382-446 411-476
Holy Fire 15-17 17-19 18-20 20-22 21-23 24-26 26-28 29-31 31-33 34-36
Absorbs Fire Damage % 78 79 81 82 83 85 85 86 87 88
Hit Points 328 328 328 328 328 328 328 328 328 328
Defense 235 235 235 235 235 235 235 235 235 235
Attack Rating 140 140 140 140 140 140 140 140 140 140
Mana Cost 150 160 170 180 190 200 210 220 230 240
Revive Icon

Revive

Level Required: 30
Skills Required: Skeleton Mastery, Raise Skeleton and Raise Skeletal Mage

"Raise a monster that fights for you."
Allows the Necromancer to revive any dead foe in its original form, although charred looking. The revived creature will have 100% more hit points than it did while living, and each extra skills point will allow you to revive more creatures at once.

Level 1 2 3 4 5 6 7 8 9 10
# of Monsters 1 2 3 4 5 6 7 8 9 10
Hit Points % (of original monster) 200 200 200 200 200 200 200 200 200 200
Duration (seconds) 180 180 180 180 180 180 180 180 180 180
Mana Cost 45 45 45 45 45 45 45 45 45 45
Level 11 12 13 14 15 16 17 18 19 20
# of Monsters 11 12 13 14 15 16 17 18 19 20
Hit Points % (of original monster) 200 200 200 200 200 200 200 200 200 200
Duration (seconds) 180 180 180 180 180 180 180 180 180 180
Mana Cost 45 45 45 45 45 45 45 45 45 45
Last updated: 2014/09/23 at 19:00
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