Dungeon Keeper

Creatures - Heroes -

All Minions

Health:
The creatures life points.
Defense:
The chance a creature will avoid a blow.
Strength:
The amount of damage the creature inflicts upon it's enemies.
Dexterity:
The chance a creature will avoid a trap or an enemy weapon.
Speed:
The creatures walking speed.
Skill:
The creatures ability to perform tasks.
Luck:
The chance that a creature will do a double attack or a double defense in combat.
Wage:
The creatures salary in gold.
Training Cost:
The periodic cost in gold while in the training room.

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