POSION GAS TRAP:
When triggered a small amount of damage is dealt to creatures in the surrounding area. The delay between charges is slow enough that it's possible for an enemy imp can claim the tile between charges.
| Charges: |
5 |
| Damages Friendly: |
Yes |
| Workshop Size: |
10 tiles |
| Points: |
20000 |
| Value: |
350 gold |
|
 |
LIGHTNING TRAP:
Trap continues to throw bolts of lightning at nearby enemies until it is depleted.
| Charges: |
8 |
| Damages Friendly: |
No |
| Workshop Size: |
13 tiles |
| Points: |
20000 |
| Value: |
500 gold |
|
 |
LAVA TRAP:
When triggered a pool of lava is permanently formed where the ground used to be. Useful for creating a block for non-flying creatures.
| Charges: |
1 |
| Damages Friendly: |
Yes |
| Workshop Size: |
17 tiles |
| Points: |
20000 |
| Value: |
750 gold |
|
 |
BOULDER TRAP:
When triggered this trap will roll over whoever is unfortunate enough to be in the way, changing directions when it hits a wall.
Though every creature, wall and door it hits will wear it down until it breaks, and water or lava will break it instantly.
If used correctly, the boulder trap can destroy a large number of creatures.
| Charges: |
1 |
| Damages Friendly: |
Yes |
| Workshop Size: |
17 tiles |
| Points: |
25000 |
| Value: |
1000 gold |
|
 |
ALARM TRAP:
This trap casts a call to arms spell when a hero walks over it, alerting your creatures of an enemy intrusion.
| Charges: |
12 |
| Damages Friendly: |
No |
| Workshop Size: |
No requirement |
| Points: |
18000 |
| Value: |
250 gold |
|
 |
WORD OF POWER TRAP:
A circle of magical force is formed and extreme damage is caused to any enemy inside the circle. However there is time for an enemy imp to claim the tile between charges.
| Charges: |
3 |
| Damages Friendly: |
No |
| Workshop Size: |
21 tiles |
| Points: |
20000 |
| Value: |
750 gold |
|