Dark Stone

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Absorption:

absorbs the enemies vital energy during combat. The player can pick up life points using this.
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Antidote:

is used to heal characters who have been poisoned.
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Berserker:

increases the character's armor class, speed of attack and chance of gaining a hit during a certain period of time. You can also win life points.
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Magic Bomb:

is similar to a mine and explodes on contact with the opponent or when a certain period of time has elapsed. It can be used to booby-trap chests.
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Fire Ball:

launches fire balls.
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Confusion:

plunges an enemy into total confusion, making him go and attack his comrades.
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Detection:

helps detect magic objects, which are then highlighted in blue. Cursed items are highlighted in purple.
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Death Dome:

creates a protection dome around a character. Anyone who tries to break through it will be injured.
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Spark:

throws sparks at a target.
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Healing:

provides healing.
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Haste:

allows you to move faster.
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Invisibility:

makes a character invisible to everyone, but they may be given away by their footsteps.
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Invocation:

invokes a fire golem which attacks your enemies.
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Slowness:

slows down your enemy target's speed of movement and combat.
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Light:

creates a luminous aura around your character. Its power depends on your character's experience level.
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Magic Missile:

launches magic projectiles.
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Wall of Fire:

creates a wall of fire.
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Food:

provides your character with food.
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Poison Cloud:

produces a green cloud which poisons anyone who approaches it.
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Forgetfulness:

causes you to temporarily forget spells for monsters and erases the enemy player's pre-selected spells.
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Fear:

causes panic amidst the enemy lines.
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Stone:

turns the target creature to stone.
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Magic Door:

creates a door that allows your character to go back and forward between the dungeon and town.
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Reflection:

rebounds any spells cast or projectiles thrown at you onto your aggressor.
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Resurrection:

allows you to revive your character.
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Flame Thrower:

launches huge flames at your enemy targets.
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Telekinesis:

can be used to open up chests, pick up objects and pull levers from a distance.
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Teleportation:

allows your character to move instantly to anywhere he/she chooses. Please note that some places are not accessible via teleportation.
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Storm:

pushes back any enemy at close range to the thrower. Any enemy touching a wall take damage.
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Thunder:

causes lightning bolts to strike at enemies from the sky.
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Mutation:

turns the enemy into a chicken.
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Night Vision:

allows you to see the enemy better in dark areas. They also show up as red dots on the map.
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DarkStone
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