Diablo II

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Normal Sorceress Orbs

  • Orbs are a type of Class-specific Items that only Sorceresses can use. Orbs are held in one hand and are usually combined with a Shield.
  • Higher Orbs have a better chance of having + To Skills, higher level skills, and better bonuses to skills as well as having a better chance of "good" Auto Mods.
Auto Mods
Auto Mods are mods that "automatically" show up on all versions of an item, whether it's magical, normal, damaged, or rare. One Auto Mod from a given group is chosen for the item based on a random number and the level of the item (and the requirements of the Auto Mod). Many Class-specific items contain Auto Mods while others contain spell/skill bonuses.
Orb Auto Mods
Jackal: +1-5 To Life (1)
Fox: +6-10 To Life (11)
Wolf: +11-20 To Life (27)
Tiger: +21-30 To Life (43)
Mammoth: +31-40 To Life (59)
Colossus: +41-60 To Life (75) (Magic Orbs Only)
OR
Lizard's: +1-5 To Mana (3)
Snake's: +5-10 To Mana (12)
Serpent's: +11-20 To Mana (23)
Drake's: +21-30 To Mana (34)
Dragon's: +31-40 To Mana (45)
Wyrm's: +41-60 To Mana (56)
Great Wyrm's: +61-80 To Mana (67) (Magic Orbs Only)
Name One Hand Damage Level Req. Str. Dex. Range Durability Sockets Magic Level Speed
Eagle Orb
Eagle Orb
2 to 5
(3.5 Avg.)
1 - - 1 20 2 1 [-10]

Fast: Sor

Sacred Globe
Sacred Globe
3 to 8
(5.5 Avg.)
1 - - 1 30 2 1 [-10]

Fast: Sor

Smoked Sphere
Smoked Sphere
4 to 10
(7 Avg.)
8 - - 1 35 2 1 [0]

Normal: Sor

Clasped Orb
Clasped Orb
5 to 12
(8.5 Avg.)
13 - - 1 40 2 1 [0]

Normal: Sor

Jared's Stone
Jared's Stone
8 to 18
(13 Avg.)
18 - - 1 50 3 1 [10]

Normal: Sor

Last updated: 2014/09/23 at 20:14
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