Diablo II

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Normal Unique Spears

The Dragon Chang
The Dragon Chang
(Spear)
Two-Hand Damage: 13 to 15 (14 Avg.)
Level Req: 8
Dexterity Req: 20
Durability: 30
Base Weapon Speed: [-10]
+100% Damage To Undead
+10 to Minimum Damage
Adds 3-6 Fire Damage
+35 to Attack Rating
+2 To Light Radius
Razortine
Razortine
(Trident)
Two-Hand Damage: (11-13) to (19-22) (15-17.5 Avg.)
Level Req: 12
Strength Req: 38
Dexterity Req: 24
Durability: 35
+30-50% Enhanced Damage
Slows Target By 25%*
30% Increased Attack Speed
50% target defense*
+8 To Dexterity
+15 To Strength
Bloodthief
Bloodthief
(Brandistock)
Two-Hand Damage: (10-11) to (25-28) (17.5-19.5 Avg.)
Level Req: 17
Strength Req: 40
Dexterity Req: 50
Durability: 28
Base Weapon Speed: [-20]
+50-70% Enhanced Damage
35% Chance of Open Wounds*
8-12% Life stolen per hit
+26 to Life
+10 to Strength
Lance of Yaggai
Lance of Yaggai
(Spetum)
Two-Hand Damage: 15 to 23 (19 Avg.)
Level Req: 22
Strength Req: 54
Dexterity Req: 35
Durability: 28
Adds 1-60 Lightning Damage
All Resistances +15
40% Increased Attack Speed
Attacker takes damage of 8
The Tannr Gorerod
The Tannr Gorerod
(Pike)
Two-Hand Damage: (25-28) to (113-126) (69-77 Avg.)
Level Req: 27
Strength Req: 60
Dexterity Req: 45
Durability: 25
Base Weapon Speed: [20]
+80-100% Enhanced Damage
Adds 23-54 Fire Damage
+60 to Attack Rating
Fire Resist +15%
15% To Maximum Fire Resist
+30 to Life
+3 To Light Radius

* Razortine: Slows Target By 25%: Although this attack appears to do Cold Damage, it is not.

* 50% Target Defense means only 50% of the target's Defense is used to calculate 'to hit' chances.

* Bloodthief: 35% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably. They lose health while bleeding.

Last updated: 2014/09/23 at 20:25
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